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Develop your craft with instructive ZBrush models, animation meshes, and training videos.
CREATURE SCULPT VIDEO PART 1
CREATURE SCULPT VIDEO PART 1
DIGITAL DOWNLOAD LECTURE PART 1
This lecture covers fundamental sculpting techniques and design approaches to creature creation. Learn how to infuse your sculpt with stance and gesture to improve your design. Follow along as the anatomy, shape, and gesture is developed from a low res mesh.
Join Zack Petroc for an advanced creature sculpting lecture that illustrates how creature anatomy design and gesture contribute to the success of your design. He also outlines techniques for reading the form through silhouette and developing your sculpt from a low resolution mesh.
Explore the gesture created by the skeleton and major muscle groups of your design
Learn the landmarks of the skeleton
Create “S” curves in your design
Examine the straights and curves created by the muscle groups
The lecture also showcases designing origin and insertion points for creature anatomy
Lecture time: 1 hour | Concept artists, digital sculptors, animators, and riggers alike, will benefit from this one of a kind study aid.
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DIGITAL DOWNLOAD LECTURE PART 2
This lecture covers fundamental sculpting techniques and design approaches to creature creation. Learn how to infuse your sculpt with stance and gesture to improve your design. Follow along as the anatomy, shape, and gesture is developed from a low res mesh.